Sunday, August 7, 2011

Pariah ( Full RIP ) - Mediafire

Description
A spiraling plunge into destruction, despair and disease. Jack Mason is a burned-out doctor with no will to live, that is, until he nearly dies in a transport crash. Now he and his infected patient are stranded deep within the most vicious prison sectors of a wasteland called 'Earth'. In sixteen hours an orbital platform will initiate a total biohazard containment procedure: 50-megaton yield, detonated above sea level, to cleanse the contamination.

Known for creating games with incredibly rich dynamic graphics and mind-blowing fine-tuned gameplay, Digital Extremes is reaching beyond the limits with its most ambitious project to date. Pariah is utilizing the power of a heavily modified Unreal engine with state-of-the-art Havok physics technology that produces stunning settings, lifelike characters and tremendously satisfying in-your-face first-person action.
  • Unique combination of action and stealth create an unprecedented single player gaming experience

  • Immersive story written by professional Hollywood script writers

  • Bleeding edge visuals

  • Emergent tactical AI


System Requirement
  • Pentium 4 1.4 GHz,

  • 256MB RAM, 

  • graphic card 32MB (GeForce 3 or better), 

  • 2.5 GB HDD. 

Download Links :

Mediafire Pass :
isalgames.blogspot.com

Rar Pass :
PariahFarPinAbsoluteZeroJKG 

Just Cause 2 ( Highly Compressed ) - Mediafire


Just Cause 2 | Genre: Action, third-person shooter, Sandbox | {1.2GB}

Just Cause 2 is ridiculous in the best possible way. In the space of a few moments, you can grapple to a hovering helicopter; beat up the pilot and hijack the chopper; blow up a cluster of fuel tanks; put the chopper on a collision course with an enormous antenna; jump out at the last moment; and watch the resulting explosion as you parachute down to the saddle of a moving motorcycle below. But in the life of Rico Rodriguez, such events are just another day at the office, though in this case, the office is the gigantic island nation of Panau, where three gangs vie to wrest control from a corrupt government. This is a big game that gives you a lot to do and a lot of crazy ways to do it. 



When Just Cause 2 gives you the freedom to do the things you want in the way you want, it shines in all its preposterousness and good humor. When missions and challenges shoehorn you into specific actions, however, the same loose mechanics that make the open-world exploration such a joy become a frustrating burden. Nevertheless, this sandbox action game surmounts its few issues with liberal doses of ludicrousness; well, that, and the ability to attach disreputable cops to a buggy with your grappling hook and drag them around.

The game begins with Agency Agent Rico Rodriguez being dropped into the South-east Asian island nation of Panau. Formerly a US ally, Panau is taken over by Baby Panay, who institutes a harsh, oppressive dictatorship and cuts off all ties to the US. Rico's mission is to oust Panay from office, as well as track down and assassinate Tom Sheldon, who the Agency fears has gone rogue after disappearing during the regime change. In order to find Sheldon, Rico allies himself with the three dominant criminal gangs on the island: the Roaches, an organized crime syndicate, the Reapers, a communist revolutionary army and the Ular Boys, an indigenous tribe opposing foreign influence.[9] He eventually gathers enough information to track down Sheldon, who reveals that he's been investigating a larger conspiracy behind Panau. He tells Rico to continue causing chaos on Panau while he goes to explain the situation to the Agency.

After clearing everything up, Sheldon suddenly demands that Rico quickly make his way over to his hideout. They tell him that Jade Tan, a mysterious agency asset who Rico met earlier, has been caught snooping around, and will be tortured without questions. Rico races to her rescue, and destroys the base where she is held. However, Jade is bundled into a truck and a fleet of gunmen attempt to make a getaway along a frozen lake. En route, a nuclear submarine emerges from the ice, but Rico hijacks Jade's truck, and both are airlifted to safety by Sheldon and Kane.

Later, Jade reveals that the Roaches, Reapers, and Ular Boys are secretly being supported by Russia, China, and Japan respectively in an effort to bring down Panay, but Rico and Sheldon wonder what Panau has that is able to attract such dominant superpowers. Nonetheless, Rico and Sheldon track down the foreign intelligence officers liaising with the gangs and assassinate them. At this point, the island is in so much chaos that Panay is forced to leave the capital and take refuge in a fortified military base. Enlisting the aid of the gangs, Rico assaults Panay's hideout. Panay is apparently killed during the assault, and Rico discovers that Russia, China, Japan, and the US have been secretly fighting over Panau for its oil supply, which is supposedly the richest in the world.

With Panay dead, the situation in Panau turns into a free for all as foreign nations scramble to claim the oil. Russia, China, and Japan send a fleet of supertankers to Panau, while the US begins scrambling military forces to defend the island. Rico is tasked with holding off the supertankers until reinforcements arrive. However, a massive nuclear submarine suddenly appears. Panay, who is still alive but injured, fires four nuclear missiles at Russia, China, Japan, and the US, but his clothing is accidentally snagged on one of the missiles and he is hauled off with it. In pursuit, Rico grapples onto one of them and both men battle in mid air as Rico disarms each missile one by one. Finally, on the last missile, Rico pins Panay into the exposed missile core and reprograms the targeting computer before leaping to safety. The final missile changes course and explodes over Panau's oil fields, killing Panay and destroying Panau's oil reserves. Rico reunites with Sheldon, Kane and Jade, who express their dismay at this decision, but Rico tells them that because the oil is now destroyed, all interest in Panau will be lost, preventing a war between the major superpowers and sparing the innocents of the island. Sheldon agrees, and assures Rico that a US-friendly president would be installed on Panau, and that it will be closely monitored. The group raise their glasses, to good friends, and a job well done.

Minimum System Requirements:-
OS: Windows Vista/7
Processor: Dual-Core CPU (Athlon 64 X2 4200/Pentium D @ 3 GHz)
Memory: 2 GB
Hard Drive: 10 GB Free
Video Memory: 256 MB (NVIDIA GeForce 8800/ATI Radeon HD 2600 Pro)
Sound Card: DirectX Compatible
DirectX: 10
Keyboard & Mouse
DVD Rom Drive

Recommended System Requirements:-
OS: Windows Vista/7
Processor: Intel Core 2 DUO @ 2.6 GHz/AMD Phenom X3 @ 2.4 GHz
Memory: 3 GB
Hard Drive: 10 GB Free
Video Memory: 512 MB (NVIDIA GeForce GTS 250/ATI Radeon HD 5750)
Sound Card: DirectX Compatible
DirectX: 10.1
Keyboard & Mouse
DVD Rom Drive



 Pass : raja

Download Link :


PART 5 LINK:-

Freedom Fighters ( RIP) - Mediafire


 Freedom Fighters | PC Game | Genre: Action, Sc-Fi Shooter | {179MB}

In Freedom Fighters, the Cold War never really happens. The USSR drops the first A-bomb to end WWII and basically runs things around the globe, culminating with a semi-covert invasion of the modern-day United States. We pick up the story of Christopher Stone, a mild-mannered plumber, on his way to fix a leaky pipe or two in Manhattan. Things take a turn for the worse when the lady with the leaky pipes turns out to be an outspoken anti-communist leader and you're knee-deep in the middle of the US-USSR conflict.


The game does a marvelous job of maintaining the illusion of a Soviet-run New York City. The barricades on city streets, the pro-Soviet posters in the environment and the well-done newscasts full of propaganda are all top-notch and every cutscene just reinforces the idea. The concept may have borrowed heavily from the film "Red Dawn" but the Russian invasion in Freedom Fighters is at least as believable as Patrick Swayze with a machine gun.

It's the command and control system for your AI squadmates that gives FF it's distinctive feel. Stone has to build up his charisma by accomplishing missions, rescuing innocents and healing fellow soldiers in the field. Each time his charisma fills up, he'll be able to approach and recruit other freedom fighters in the game world and add them to his team that follows him around. The game starts you off with a couple just to let you get the feel of it all, but soon you're managing up to 12 soldiers. For this reason you only have three basic commands: move, attack and defend. Tapping a number key tells one of your mates to perform one of those actions in the general direction that your main character is looking. Pressing and holding that key will send all of your teammates in that direction to perform that action. You get another layer of control by zooming in on a location and telling your teammates exactly where you want them to attack, move or defend.

The environments of Freedom Fighters are intricate and extremely detailed and thankfully, the squadmate AI is outstanding so you hardly ever them bashing their heads into walls, jogging into obstacles or getting stuck doing something dumb. They'll move intelligently and attack any enemies they see when they're on the move or when they're standing still. The difference between the different commands then becomes more tactical. Telling them to defend an area will compel them to look for the best available cover while "attack" makes them more aggressive and willing to look for trouble with enemies. You actually end up managing this aggressiveness more than anything, because the AI fighters can be quite independent. They'll run headfirst into a hornet's nest of enemies without thinking if you're not keeping track of your squad. It ends up feeling authentic because we could imagine a battlefield commander telling his troops what he wants them to do, but being unable to actually think and act for them. In this case, your soldiers have unlimited ammo, different weapons, and they can be resurrected as long as you have a spare health pack to use on them. Keeping things simple like this is a true advantage.




  • Minimum System Requirements
      -System: PIII 733 or equivalent -RAM:128 MB RAM -CD-ROM: 4X CD-ROM -Video Memory: 32 MB VRAM -Hard Drive Space: 650 MB -DirectX: DirectX v8.1







  • Multiplayer Support
      -Multiplayer supported on: None -Number of players: 1
       
      Pass : raja
      Download Links :

    http://www.mediafire.com/?m9ibbechiwp67ad





  • Mafia : The City Of Lost Heaven - Mediafire




    Mafia: The City of Lost Heaven | Genre: Third-person shooter | {1.2GB}

    Mafia's storyline gameplay consists of driving, mainly easy city cruise between different locations, as well as chases and races; the rest of the game is based on third-person on-foot navigation and shooting - all inter-connected with cutscenes. In addition to the photo-realistic city and a huge countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants and Don Salieri's bar are included. Weather changes and day/night cycles are also in use.


    The game begins with the protagonist Tommy Angelo, exiting a train and entering a diner. He sits down with a police detective and agrees to trade information about his mafioso past in exchange for his family's safety. The player then takes the role of Tommy, who, while trying to make a living on the streets of Lost Heaven as a taxi driver, unwittingly becomes involved in a car chase between Salieri and Morello mobsters. Two of the Saileri mobsters, Paulie and Sam, force Tommy to drive them to safety, which he does; Sam then gives Tommy an envelope full of money to compensate for the damage to his taxi. The next day, Tommy is attacked by Morello mobsters while taking his break, so he flees to Salieri's Bar and his attackers are then killed by Salieri's men. Tommy then becomes a driver for the Salieri Crime Family, led by Don Ennio Salieri. Through the events of the game's story, Tommy begins to rise through the ranks of the Salieri Family, which is currently battling the Morello Family, led by the sharply-dressed Don Morello.

    Mafia's realistic car physics and police behavior both add to the occasional tedium of the straightforward driving segments. For the most part, the game's 60 or so 1930s-era vehicles aren't rocket cars. They don't often go very fast, they don't always start the first time you turn the key, and they have some serious problems climbing steep hills. You won't be making 300-foot barrel-roll jumps in any of them. Furthermore, the Lost Heaven PD will see to it that you don't even drive as fast as the cars will go. They'll pull you over for driving over 40 and running red lights, among other things. Even if you're in a really cool-looking old-time car, a simulation of driving the speed limit isn't exactly a recipe for thrills

    The graphics are generally top-notch. The cars look fabulous, and they're especially notable for the way they authentically re-create the curviness of the era's vehicle design. The texture work in the city segments is occasionally a little muddy, though, and there's some pop-up on the horizon that's especially evident when you're going over bridges. The action levels, on the other hand, contain some really beautiful lighting and texture work, and the game's cutscenes feature some of the most detailed and expressive face models ever created for a computer game. The sound is equally excellent. The period soundtrack, composed mostly of cuts by swingy jazz legend Django Reinhardt, with extra tracks by artists such as Louis Prima and the Mills Brothers, matches the game's theme perfectly and also acts as a brilliant alternative to the generic techno and orchestral music used in most games.

    Minimum System Requirements:-

    System: PIII 500 or equivalent
    RAM: 96 MB
    Video Memory: 32 MB
    Hard Drive Space: 1800 MB

    Recommended System Requirements:-

    System: PIII 700 or equivalent
    RAM: 128 MB
    Video memory: 64 MB
    Hard Drive Space: 1800 MB




    Pass : raja

    Download Links :
    http://www.mediafire.com/?38x4ti43amus9

    Eye Test

    Alhamdulillah, weeken lepas dapat jugak balik rumah in-law buka puasa di sana. Niat awalnya, hari Sabtu nak berbuka puasa di sana, sampai2 saja, MIL suruh buka puasa umah nenek, sebab atuk asyik sebut2 jer.. laeipun, haritu waktu buat makan2 umah nenek sebelum puasa tu, kitorang tak dapat datang. Anyway hari Ahad tu, dapat jugak buka puasa umah in-laws sebelum gerak balik Shah Alam.

    Nak cerita..pasal ape nyer.. okay, first, yesterday, Sunday, pergi lah ke MINES untuk beli contact lens yang dah habess.. Jauh kan pergi nak beli contact lens, kenapa.. kat Shah Alam xder ke? Sebenarnyer..waktu awal2 lagi, back in 2007 memang aku sangat suka g kedai spec tu, Sunglasses and Vision World kat Mines. Salah satu sebab ialah customer service dia sangat bagus. Laeipun, masa dia check mata, dia check betul2. Last time aku malas nak pergi Mines, buat spec kat kedai dalam Carrefour Bukit Rimau, baru last year, tapi power macam dah xbetul dah, betul ke time dia check mata? Dia buat eye test gitu2 jek... tak detail pun...


    Test card untuk test mata ... hehe

    Berbalik pada eye test, nasib baik hari aku pergi, dia punyer senior optometrist ade. Memula niat nak amek colour lenses macam biasa... biasa lah aku sangat suka kaler2 kan... but then after eye test sangat terkejut tengok power... last time aku di perscribe dengan power -5.75(R) dan -6.25(L), sekarang check2, dia cakap dah naik sampai -6.50(R) dan -7.50(L)... ayoyo... pastu dia terangkan yang mata aku makin teruk sebab lapisan paling luar mata dah makin menghilang, so mata cepat kering terutama kalu xpakai contact lens. So dia advice guna extended wear contact lens untuk dapatkan oxygen flow yang bagus. Kang takut mata lagi teruk. Dia jugak advice aku buat eye test every 6 months. Huhu, sedihnyerr... Hati mula terfikir nak kumpul duit buat laser treatment untuk betulkan mata. Xyah pakai spec or contact lens dah.

    Nak tak nak... aku terpaksa lupakan colour lenses dan amek yang clear punyer for extended wear. Normal wear walaupun lebih murah, it's not good for long run. Tak apelah... still boleh pakai untuk special occasion kan.. :)

    Tapi optometrist tu explain sangat details. Dia cakap if nak lagi bagus pakai yang daily punyer, tapi maintainance sangat tinggi kan kalo nak guna tu, so dia suruh tunggu next month biler new product keluar, lenses yang last for two weeks. One year would only cost around RM400. Kira okay sangat la kan... :D Sebab dia nak aku tahu rasa perbezaan antara daily and montly lense, dia bagi 3 pair daily lense as trial.

    Itulah cerita pasal test mata aku. Kena banyak2 makan carrot pas nie.




    Untuk berbuka tu, kitorang pergi bazaar ramadhan kat Bangi. Beli Roti John satu, Murtabak Singapura satu (lebih kurang sama ngn yang masuk jalan2 cari makan tu, tapi aku rasa biasa jek, murtabak biasa lagik best), mee bandung muar satu, dan air lai chee kang. Kat umah lak, my MIL dah masak bihun goreng, kari ayam dan pizza. FIL amek bubur lambuk kat masjid. Pastu ada cucur udang lagi. Banyak kan makanan... hehee.. tak apelah sekali-sekala, makan ramai2...

    picture credit to mr google